﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Character_Creation.The_Catalog
{
    class Spells
    {
        public string name { get; set; }
        public string school { get; set; }
        public string level { get; set; }
        public string castingtime { get; set; }
        public string components { get; set; }
        public string area { get; set; }
        public string target { get; set; }
        public string range { get; set; }
        public string effect { get; set; }
        public string duration { get; set; }
        public string savingthrow { get; set; }
        public string spellresistance { get; set; }
        public string description { get; set; }

        public Spells()
        {
            name = "";
            school = "N/A";
            level = "N/A";
            castingtime = "N/A";
            components = "N/A";
            area = "N/A";
            target = "N/A";
            range = "N/A";
            effect = "N/A";
            duration = "N/A";
            savingthrow = "N/A";
            spellresistance = "N/A";
            description = "N/A";
        }
    }
}
